Written by Vincent Mallet
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Note: this page is merely a draft and definitely needs to be updated.
There are so many things to do and my spare time is so rare..
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ZNibbles News | ||
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What is ZNibbles ? | ||
ZNibbles is a multi-player networked game. It is based on the old
nibbles game: you've got a worm, eat nibbles and get your worm
growing. Several players can play together, each of them
controlling its own worm on its own computer. This game has
been written in C++ with the server/client model in mind,
during spring of 1997. It was a student project for a better
understanding of the network related problems, so algorithms
have not been chosen for their performances but more for their
simplicity. Still this is a great game to play ! Check it out
!
There is theoretically an unlimited number of simultaneous players, it's more a matter of network speed. It has been tested with more than 10 players and it was real fun :) ZNibbles is written for unix. It has been tested under Linux, SunOS and Solaris
It needs Motif (but LessTif is
just fine). Hopefully I'll write a GTK client someday.
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ZNibbles Screenshots | ||
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ZNibbles full sources | ||
Full C++ sources for ZNibbles are available and distributed under
the terms of the GNU General Public License
(see www.gnu.org). BUT: ZNibbles is not finished
(as many other things..). I don't have time to. Architecture is clean, but sources are
not so clean, undocumented and contain a lot of french.
You'll probably need g++ and a motif library to compile it.
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ZNibbles executables | ||
ZNibbles should compile well on unixes with Motif installed. If you still have troubles,
you can download these pre-built binaries. Note that you will still have to have Motif 1.2
libraries installed on your system.
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Contact Me | ||
If you have any question, suggestion or source patch to give me, send it to
vmallet@enst.fr.
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Vincent Mallet Last modified: Sat Apr 17 15:38:43 MET DST 1999 |